Compare like with like
Servers 1605–1636 are ranked inside 1573–1636. Servers 1637–1668 are ranked inside 1637–1700. Historical labels show an approximately 25% Fully / 50% Semi / 25% Limited split in each cohort.
A server-by-server forecast for warzones 1605–1636 and 1637–1668. Compare opening states, tier allocations, estimated Warzone Points, and growth room.
Each 32-server window is scored against its full 64-server transfer cohort. The bars show projected categories for the requested windows only.
Rank #1 is strongest within its 64-server cohort. Points and growth room are estimates on the July scale; confidence is an indicative model measure.
| Rank / 64 | Server | Projected state | Confidence | Follower | Trailblazer | Contributor | LWS | Proj. points* | Growth room* | Historical state |
|---|
One transparent ranking model, with the assumptions and failure modes shown alongside its output.
Servers 1605–1636 are ranked inside 1573–1636. Servers 1637–1668 are ranked inside 1637–1700. Historical labels show an approximately 25% Fully / 50% Semi / 25% Limited split in each cohort.
Average hero power of each server's top 10 and top 50 tracked players is ranked within the cohort. The two percentile ranks receive equal weight. LWS remains as a separate reference.
Historical points at comparable ranks give a numeric estimate. Growth room compares it with July's next category cutoff. Both are sensitive to a changing transfer group and the game's unpublished scoring formula.
These allocations come from the supplied workbook and should be checked against the live transfer screen before making a decision.
| Projected state | Follower | Trailblazer | Contributor | Elite |
|---|---|---|---|---|
| Fully Open | Shared pool | Shared pool | Shared pool | 2 |
| Semi-Open | 60 | 40 | 5 | 1 |
| Limited Open | 40 | 30 | 3 | 0 |
Historical Fully Open point budgets in these cohorts were 29.7M and 23.3M respectively. They are not a forecast of the next budget.